Dune Flats
Desert roads past the pyramids, where switch gates flip your turns and figure-8s zip over bridges.
- Rival
Armadillo- New twist
- Switch gates and bridges
- Oasis
- Canteen
- Rattler
- Saddle
- Hourglass
- Lasso
- Tumbleweed
- Gourd
- Scorpion


The one-tap racing game for iPhone, iPad and Mac. Your animal rolls on its own. Every tap turns it.
No stick, no brake. Your animal curls up and rolls in a straight line, and each tap turns it. Time your taps to stay off the walls and keep your hearts.
Nine handmade tracks in every world, from simple loops to knots that cross over themselves. Switch gates and bridges show up everywhere, and every new world brings a new twist.
Desert roads past the pyramids, where switch gates flip your turns and figure-8s zip over bridges.
Armadillo

Sandbars over turquoise water, where knots loop over and under themselves and sticky mud shows up to slow you down.
Puffer

Leafy forest trails where a cheeky mole digs you a secret shortcut, if you can bonk it first.
Ladybug

A snowfield that blushes pink at dawn and glows with the aurora at night. The ice cracks under you, so keep switching lanes.
Penguin

Every track draws a shape, and its name tells you which: an acorn, a cocoa mug, a trefoil knot.
Every new twist gets its own animated explainer the first time it shows up, and you can replay it from Settings.






Hedgehogs, otters, owls and more, each one curled up and rolling on its own spines, shell or feathers. Win a world's Grand Prix and its rival joins your crew.
HamsterCheeky & fast
HedgehogSpiky classic
ArmadilloArmoured bruiser
ChipmunkStriped sprinter
FrogHigh jumper
KoalaEucalyptus cruiser
LadybugSpotted & speedy
PenguinToboggan racer
MoleDigs, then wins
OctopusEight-armed spinner
OtterRiver runner
OwlNight watcher
PufferInflate & dominate
RabbitQuick hopper
Red pandaNimble climber
TortoiseSlow but unstoppable
ChinchillaSoft & silent
Sugar gliderGlides through corners
HorsefishUpright drifter
TurkeyFan-tailed show-off
Beat the rivalWin a world's Grand Prix faster than its rival, and the Armadillo, Puffer, Ladybug or Penguin joins you.
Race in NovemberTurkey only comes around once a year. Race on 15 days in November and it's yours.
Share the loveSend the game to a friend and Otter tags along. Rate the game and Horsefish drifts in.
The title screen dresses up for the time of year where you are, and flips when you're south of the equator.
Turkey, the first seasonal racer, only comes around in November. Race on 15 different days that month and it joins your crew. Miss a few? Your days carry over to next November.
Meet Turkey
Every world ends with one: all nine tracks, back to back, at the speed you pick, against that world's rival animal. Star every track in a world to open its Grand Prix.
Every track has its own day. Race from sunrise into the night as the sun moves across the sky, and watch your shadow follow it.




NoonMidnight
All the music was made for Animal Loop. Each world plays the songs on its own instruments, so the desert, the sea, the forest and the snowfield each sound like a different place. And the faster you roll, the faster it plays.
Same songs, four new sounds. Turn it up.
Your favourite racer doesn't have to stay in the game.
Pick your app icon from any racer you own, on any world. Swap it whenever a new favourite joins your crew.
On the title screen, tap the sky to flip between day and night. When the moon's out, your racer drifts off to sleep.
Animal Loop runs on iPhone, iPad and Apple silicon Macs, and it's ready for the new iPhone Duo. One tap still steers, whatever you're holding.



Half-fold your iPhone Duo and set it down. The track sits up top, and the whole bottom half turns into one big tap pad.
How Animal Loop gets made, and what's coming next.

A first look at the fourth world and its cracking ice.

Race on 15 days in November and it joins your crew.

How a shelved iPad-era idea became Animal Loop.
Features, reviews and posts about the game from around the web.
Writing about Animal Loop? Get the press kit
Your animal curls up and rolls forward on its own, and every tap turns it. There's no stick and no brake: time your taps to stay off the walls and keep your hearts.
The big race at the end of every world: all nine of the world's tracks, raced back to back at one speed you pick, against that world's rival animal. Beat the rival and they join your crew.
Through Game Center. Tap + on the Friends page to send a friend the game and a Game Center friend request. Once you're Game Center friends, their Grand Prix times show up next to yours, and in any Grand Prix you've finished, they race with you as ghosts.
Yes. Animal Loop is free on the App Store, and every racer can be earned by playing. Racers can also be unlocked early with an in-app purchase.
iPhone and iPad, including iPhone Duo, plus Apple silicon Macs, where it runs as the iPad app. One tap still steers, whatever you're holding.
iOS 26 or iPadOS 26, or later. On Mac, Animal Loop runs as the iPad app on Apple silicon Macs.
Yes. Your progress syncs through iCloud across iPhone, iPad and Mac, and it comes back if you reinstall the game.
36 handmade tracks across four worlds, Dune Flats, Coral Shallows, Fern Hollow and Frost Valley, and 20 animal racers to collect, from a hamster to a penguin. Frost Valley arrives on December 1, 2026.
December 1, 2026. Frost Valley is the fourth world: nine new tracks across a snowfield, ice that cracks under you and breaks into water behind you, and the Penguin waiting in its Grand Prix.
Earn platinum medals in achievements, beat a world's rival in its Grand Prix, race on 15 days in November for Turkey, or share and rate the game for Otter and Horsefish.
Turkey comes around in November. Race on 15 different days in November and it joins your crew. Any race counts, one a day, and your days add up every year, so you can finish next November if you miss some.
Most one-tap games are endless runs for a high score. Animal Loop has real, handmade tracks to master, rivals to beat and friends to race, with a single tap as your only control.